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Red alert 3 rotate buildings
Red alert 3 rotate buildings





red alert 3 rotate buildings

The core gameplay remains fundamentally unchanged from the original: there are two single-player campaigns on offer with each representing the story of the success of either the Soviet or Allied forces, a single-player skirmish mode and a variety of local network and Internet game modes.

  • Open the URL in your browser to start the public map rotation.Base building represents a large amount of the game’s play.
  • This is an example URL for the public rotation of two maps with the map IDs 95: Make sure that you connect each map ID and the respective secret key with a colon, and that you separate each mapid:secretkey token from the next mapid:secretkey token with a comma. The complete URL has the following format. In the URL, for example, the number 2124 is the needed ID. The map ID is included in the URL of the map as the value of the parameter id.

    red alert 3 rotate buildings

    To find the ID of a map, open the map with your browser.

  • Find the map IDs and note them as well.
  • Note the secret keys of all maps that you want to include in the map rotation.
  • In the Public Access settings of all maps that you want to include in the map rotation, select Allow public access.
  • For this purpose, you have to create a custom URL that includes the map IDs and the maps' secret keys. You can also set up a public map rotation that you can use without login credentials. To view the maps that you specified for the map rotation, you need login credentials for PRTG. Hover over in the lower-right corner and choose from 10s, 30s, 60s (seconds), 10m (minutes), and Refresh (now).
  • You can change the interval until a new map appears.
  • PRTG now rotates the selected maps on a new page in a specific interval.
  • Select the maps that you want to rotate by enabling the check box next to the respective maps.
  • Open the Maps overview from the main menu bar.






  • Red alert 3 rotate buildings